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IT-блоги Блог Tutorials Gamedev.net

IT-блоги Блог Tutorials Gamedev.net

GameDev Tutorials Gamedev.net 20 июля 2021 г. 15:14

Launching any game can be stressful because there’s always going to be a degree of unpredictability that no one can control. You step off the cliff and hope your wings will be fully formed before you hit the ground. With multiplayer games, that worry...... читать далее

GameDev Tutorials Gamedev.net 14 июля 2021 г. 4:26

There’s a good reason why studios develop multiplayer games – it gives them an opportunity to work at their most creative, building live communities and taking on the challenge of real-time action. They also have the greatest potential to deliver pro...... читать далее

GameDev Tutorials Gamedev.net 9 июля 2021 г. 21:03

Not only do games without cross-play exclude a huge chunk of their target audience, which means lost marketing and sales potential for game studios relying on recuperating the massive expense of making them. Omitting cross-play negatively impacts gam...... читать далее

GameDev Tutorials Gamedev.net 16 июня 2021 г. 16:31

It’s 2am on launch night and you’re in the war room. Players all over the world are experiencing your game for the first time – tomorrow, the first reviews will be all over the web. But the game is struggling to scale. You turn to the runbook, but it...... читать далее

GameDev Tutorials Gamedev.net 8 июня 2021 г. 18:27

Before he founded zeuz and dedicated himself to multiplayer hosting and operations, Manuel Karg spent many years working in mergers and acquisitions. So not only is he well versed in the technical challenges of multiplayer development, he’s also an e...... читать далее

GameDev Tutorials Gamedev.net 5 июня 2021 г. 4:38

Developing and operating a multiplayer game is a notoriously complex, time-consuming and expensive business. And when you launch your title on the Epic Games Store (EGS) the stakes are high and the world is watching.Game studio RETO MOTO planned to l...... читать далее

GameDev Tutorials Gamedev.net 30 мая 2021 г. 0:27

By Josh Holmes, CEO and co-founder of Midwinter EntertainmentWith over twenty years of experience as a creative leader, studio executive and entrepreneur in the games industry, Josh’s credits include creative director for Halo 4 and studio head for H...... читать далее

GameDev Tutorials Gamedev.net 2 мая 2021 г. 7:17

(function(w,d,s,l,i){w[l]=w[l]||[];w[l].push({'gtm.start': new Date().getTime(),event:'gtm.js'});var f=d.getElementsByTagName(s)[0], j=d.createElement(s),dl=l!='dataLayer'?'&l='+l:'';j.async=true;j.src= 'https://www.googletagmanager.com/gtm.js?id='+i...... читать далее

GameDev Tutorials Gamedev.net 28 апреля 2021 г. 12:00

IntroductionThis is not a step by step tutorial about coding.I am just giving a script that you may find useful and can directly (Copy paste) use in any of your projects.I expect that you keep a copyright reference to me and you can use the script fr...... читать далее

GameDev Tutorials Gamedev.net 25 апреля 2021 г. 19:39

Building games requires optimizing those games for engagement, enjoyment, and retention. You want users to play games longer and more often.However, knowing how to build a game with the best engagement metrics is challenging, and it's rare that any g...... читать далее

GameDev Tutorials Gamedev.net 20 апреля 2021 г. 13:48

The global games market is flourishing, and expanding your audience to include international users is the simplest way to boost both traffic and revenue.So game localization is the way to go, but how many languages should you localize your game into?...... читать далее

GameDev Tutorials Gamedev.net 29 марта 2021 г. 15:42

Hello, everyone! SunStrike Studio creates graphics for mobile and computer games. Below you will find detailed feedback on one of the tasks performed as part of our open test assignment. The author of the work has given us permission to publish this...... читать далее