Материалы по теме 'roguelikes' | DevsDay.ru

IT-блоги Материалы по теме 'roguelikes'

IT-блоги Материалы по теме 'roguelikes'

GameDev GCUP 21 октября 2021 г. 13:17

Для любителей мобильных игр есть отличная новость о том, что компания IGG выпустила на российский рынок новую игру в жанре коллекционной RPG – Mythic Heroes. Эта игра понравится ценителям жанра фэнтези, а также любителям красивой графики и историй по...... читать далее

Игровые проекты

GameDev Game Wisdom 6 октября 2021 г. 21:29

The Importance of Building Gameplay Around Feedback Josh Bycer [email protected] I’ve wrapped up my play of Library of Ruina and there is one consistent problem with the game, and I’m sure one of the major pain points for everyone who...... читать далее

Critical Pieces deck building roguelikes Game Design game dev game-development indie game dev library of ruina UI Design UI game design UI/UX UX design

GameDev Game Wisdom 26 сентября 2021 г. 19:44

The Roguelike Replaybility of The Binding of Isaac Josh Bycer [email protected] width="560" height="314" allowfullscreen="allowfullscreen" For this episode of Completion Critiques, I’m examining the achievement rates of The Binding of Isa...... читать далее

Videos action roguelikes edmund mcmillen roguelikes roguelites The Binding of Isaac

Разработка dev.to 25 сентября 2021 г. 19:10

In this article I'm writing about the experience of building a game as someone with a front-end background. Epoch Rift is a 2d platformer with roguelike features I'm currently building. It's unique feature is that you can play only as wizards. No swo...... читать далее

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Разработка The GitHub Blog 26 августа 2021 г. 16:00

Linux is celebrating its 30-year anniversary, so I’m taking the opportunity to highlight 30 of my favorite free and open source Linux games, their communities, and their stories.   I shared the first 10 yesterday.... читать далее

Community Open Source gamedev linux

Разработка The GitHub Blog 25 августа 2021 г. 16:00

Linux is celebrating its 30-year anniversary today, so I’m taking the opportunity to highlight 30 of my favorite free and open source Linux games, their communities, and their stories! If you like RTS, FPS, space... читать далее

Community Open Source gamedev linux

DevOps OpenNET 21 августа 2021 г. 21:56

Опубликован выпуск Shattered Pixel Dungeon 1.0, пошаговой компьютерной игры в жанре roguelike, предлагающей игроку проходить динамически генерируемые уровни подземелий , собирая артефакты и поражая монстров. В игре используется пиксельная графика в с...... читать далее

Разработка dev.to 4 августа 2021 г. 9:29

Intro This tutorial will teach you the basics of how to make a classic retro roguelike game entirely in C using the Ncurses library. By the end of the tutorial you will have built a simple ASCII roguelike that will feature procedurally generated du...... читать далее

c gamedev tutorial roguelike

GameDev Tom Francis Regrets This Already 30 июля 2021 г. 0:26

Note: this was written around the time Void Bastards was released, but languished in my Drafts for years because I’d planned to make it longer. What’s there all still makes sense to me though, so I’m just gonna make it about the 3 t...... читать далее

Game development Games Heat Signature

GameDev gridsagegames.com 17 мая 2021 г. 7:34

With fundamentals like storage and propulsion out of the way, it’s time to turn our attention to weapons! Originally there weren’t any plans for sweeping updates to weapons and I just wanted to rebalance them in a few areas, but as you&#8...... читать далее

Cogmind Beta Overhaul Balance Cogmind Damage Types Items

GameDev Game Wisdom 14 мая 2021 г. 20:37

How Roguelikes Can Make you a Better Person Josh Bycer [email protected] In 2020, I wrote a personal piece talking about my life and the past decade of growing myself and my work with Game-Wisdom. In it, I spoke about how videogames made me a bett...... читать далее

Critical Pieces rogue like roguelike roguelike design roguelike game design roguelite what is a roguelike

Разработка dev.to 6 мая 2021 г. 13:03

In the first part of my blog post series about building a small clone of the classic arcade game Asteroids on top of Jetpack Compose for Desktop, we saw how to implement the main game loop, as well as manage state and draw basic shapes. In this post,...... читать далее

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GameDev iHobo 2 марта 2021 г. 10:37

The good and excellent critic of all media, Jed Pressgrove, has kindly replied to last year's A Tale of Two Walking Simulators: Firewatch with his own thoughtful diatribe, Remembering the Wretched Firewatch. Here's an extract about which I have no...... читать далее

Games Republic of Bloggers

GameDev gridsagegames.com 26 февраля 2021 г. 8:58

Stealth plays a role in most Cogmind runs, with the degree varying all the way from “maybe I’ll dodge this one patrol until I’m in a better position to siege up” to “I am ninja.” To best support a variety of play s...... читать далее

Mechanics Cogmind Items

GameDev gridsagegames.com 23 февраля 2021 г. 8:05

As the player’s gateway to accessing the experience they’re after when they want to play a game, building a fluid and comprehensive interface is essential. Many high-priority player needs should be apparent in the earliest stages of devel...... читать далее

GUI Cogmind UI

GameDev gridsagegames.com 9 января 2021 г. 0:27

For years now, with each new major Cogmind release I’ve analyzed the player stats reported for runs in the prior release (I covered this process in the latter half of this article before). Back when Cogmind came to Steam here on the blog I did...... читать далее

Meta Cogmind Metrics

GameDev gridsagegames.com 22 декабря 2020 г. 7:45

Last time I shared how Cogmind’s special ARG event for Halloween 2020 was conceptualized, built, played, and received. Now it’s time for a deep dive into the puzzles themselves! That also means SPOILERS! Basically here I’ll run thro...... читать далее

Design Cogmind Event

GameDev gridsagegames.com 9 декабря 2020 г. 0:56

A few months ago as I was planning out the rest of the year, naturally it was about time to start asking myself what kinds of special events we might have for Cogmind. The major Beta 10 was released in September, so there was once again an opportunit...... читать далее

Post-Mortem Cogmind Event

GameDev gridsagegames.com 4 декабря 2020 г. 1:13

And another year of development whooshes by! Okay, so no surprise there, Cogmind has now been in continuous development for over seven years, and it’s once again time for the usual end-of-year annual review. Building Cogmind is still very much...... читать далее

Annual Review Cogmind Gamedev Progress Roadmap

GameDev GCUP 3 декабря 2020 г. 16:09

Яркая roguelike-игра «Dead Cells» от Motion Twin официально была продана тиражом более 3,5 млн. копий на всех платформах. Эта планка является весьма важной для игры, ведь она вышла из раннего доступа более двух лет назад, а этим подтверждается её акт...... читать далее

Игровые проекты